Since the assets utilize the standards-based WebVR API, it removes the need for any platform specific SDKs and provides the ability to be responsive to different VR configurations. We believe this is a great fit for demos, marketing, news content, and any case where traditional application flows may be too time-consuming or troublesome for users. With the release of these assets, we hope to bridge the frictionless distribution, ease of use and accessibility of the Web with the best-in-class content creation tools from Unity. These experiences can then be viewed with any WebVR enabled browser such as Firefox (using the Oculus Rift or HTC VIVE) and Microsoft Edge (using a Windows Mixed Reality headset). This tool allows creators to publish and share VR experiences they created in Unity on the open web, with a simple URL or link. It is free to download and available now on the Unity Asset Store. We are happy to announce our latest tool by Mozilla, Unity WebVR Assets.
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